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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines / Creating and Editing Meshes


Q3Mesh_VertexNew

You can use the Q3Mesh_VertexNew function to add a vertex to a mesh.

TQ3MeshVertex Q3Mesh_VertexNew (
TQ3GeometryObject mesh, 
const TQ3Vertex3D *vertex);
mesh
A mesh.
vertex
A three-dimensional vertex.
DESCRIPTION
The Q3Mesh_VertexNew function adds the vertex specified by the vertex parameter to the mesh specified by the mesh parameter. The mesh must already exist before you call Q3Mesh_VertexNew. The new mesh vertex is returned as the function result.


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© Apple Computer, Inc.
11 JUL 1996